All the Protoss Units
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Adept
Ground-only ranged attack unit, arned with psionic transfer ability to teleport to nearby locations for harassment.
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Carrier
A powerful air unit. Carriers do not have their own attacks but create interceptors to fight for them.
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Colossus
The large quad-legged vehicle fires lasers in a splash pattern well-suited to destroying swarms of weaker units.
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Dark Templar
A permanently cloaked stealth warrior.
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Disruptor
Light ground mechanized support unit, armed with energy spikes to wreak havoc against swaths of ground forces.
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High Templar
A physically fragile unit with strong psychic abilities.
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Immortal
An Dragoon-like walker with a strong defense against powerful attacks, but vulnerable to weaker attacks.
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Mothership
A powerful flying unit that consumes a high amount of resources to produce. It has powerful special abilities.
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Observer
A cloaking air unit that functions as a detector.
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Oracle
A light, psionic, support and harassment ship. Can grant vision and harass light units and workers with its pulsar beam.
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Phoenix
An aerial fighter with an anti-gravity ability that lifts ground units into the air.
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Probe
The builder of the protoss race. Gathers gas and minerals.
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Sentry
Previously known as the disruptor, and the nullifier before that. A ground support unit.
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Stalker
A dragoon-like Nerazim unit, able to blink (short-range teleport) and deliver ranged attacks against air and ground units.
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Tempest
A long-range capital ship that excels at taking down massive units.
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Void Ray
Formerly known as the warp ray, this flying unit deals damage with a blue energy beam.
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Warp Prism
The warp prism is a dual-purpose unit, able to transport units or to create a warp matrix field like the pylon.
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Zealot
Melee unit with the ability to charge, allowing it to quickly close the distance between itself and an enemy unit.